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We love when newly released apps use Glassfy from the jump to power their app monetization. Not just because it makes technical sense, but because we get to learn about the newest ideas that entrepreneurs and business are launching. In the last few months we have seen everything from Fortune 500’s building new go-to market products for digital health to fresh new builders creating a new form of learning. Speaking of education apps…
The US and Europe spent an average of $500m+ on Education apps per Quarter in 2022
Sensor Tower Store Intelligence Report 2022
Today we interview the founder of Studeez, the app for reducing the strain in preparing for exams while giving their users a chance to earn money while studying and teaching. In short, you are able to select your course of study, your institution, and other parameters to then have a virtual learning experience alongside your peers as you prepare for exams - for example sharing materials and a virtual learning space. Additionally, like any good app it is gamified and encourages users to collaborate and study to the maximum effort.
What were you using for monetization before Glassfy?
- We immediately went with the decision to use Glassfy to save valuable time during the initial app development phase. It was a very good decision, we got monetization up and running in no time!
What were the options you evaluated (if any) when making a decision?
- We checked out RevenueCat as well, but Glassfy was way easier to use like the docs and the user interface. Lastly, it was also competitive from a pricing standpoint for what you get out of the product.
What were the top criteria you were evaluating for a tool?
- At first we started with two key needs - we wanted a solution to easily implement monetization in Flutter, as well as a UI or dashboard to keep an eye in realtime on our overall revenue.
Where are things today and how was it implementing Glassfy overall?
- We will go live on Google PlayStore and Apple AppStore this January. We are currently in our Beta-Testing phase. The implementation took way less time than expected, in just one day a single developer got it all running so all in all it was and easy implementation that even made it easy to do parallel implementation into the AppStore and PlayStore using the Flutter framework.